In a quiet month, we all spent our time digging through Tazzleford, making connections but mostly working on our skills and abilities. This was a huge piece of effort that kept us very busy and we really had very little time to deal with much else besides our training.
In our final week before departure Merrin decided to look for some helpful options that might help the refuge on the south shore of the lake. Merrin arranged for transport for a few people to go south and help the community and we arranged to smuggle them south. One is named Rollo, he's a bit of a nutcase but he's also a pretty good shipbuilder and a carpenter. Merrin had a good discussion with him and in return for getting our of town he's agreed to help with the community.
In addition, we picked up a leatherworker and his young family and decided to help them duck out of town and end up with a new start and new names. His family was in terrible debt and they were all about to get thrown into debtors prison and relegated to servitude.
We sailed south as a group and delivered thew new members to their community, talked to Odkirk and the other village leaders and they agreed with the potential benefits. After dropping them off, visiting with Shade and seeing the progress made we took off to the hill country north of South shore to try to track down Stump, an odd little druid to whom we had made a promise of help.
We traveled up the river and we were able to see several places that had dangerous camps. We eventually came upon some ruined docks and a path which was mostly overgrown. We followed this path and eventually we saw a very odd tree looking over the path with 'stuff' hanging from the branches. We decided to lay low and march quickly up the road.
Arnik became aware that we were being followed and magic was enacted to prevent things from following us. Not ten minutes after we figured that out, we saw a few older looking humanoids wearing red caps with sharp weapons skulking up the path behind us. They looked very similar to the creature that murdered the entire village north east of here and we decided to remain hidden. Sometimes it's best to just avoid the fey, especially the really crazy and powerful ones.
We continued to travel south west and finally we met up with Stump. Stump was happy to see us and helped to escort us off towards the south, throug a number of forests and paths and eventually to a hidden community of his fey forrest gnomes.
We were told about their issues and they accepted our offer to try to clear up the problem which was just near their encampment. We were given a few items and a guide to bring us there and after a days rest with the gnomes we broke out, and started to head up towards where we had most recently heard their nearly invisible issue resided.