Over the Sea and Far Away
Death, Rest and Recovery
Campaign Houserules for Injury:
Death:
Being reduced to 0 HP automatically adds 1 level of Exhaustion.
Any successful hit while you are at 0 HP kills the target automatically.
Resting/Recovery:
Short Rests: 20 Minutes
Allow you to spend Hit Dice to Recover HP.
Long Rests: 8 Hours
Allow you to spend Hit Dice to Recover HP.
Recover all HD.
Remove 1 level of Exhaustion.
Regain all expended spell slots.
Healing Kit Dependency:
Characters can't spend any HD after a short rest until someone uses 1 use of a Healer's Kit to bandage/clean their wounds.