Leveling and XP

When a PC attains enough xp to go up a level, they do not level automatically.  They must find a trainer and spend time learning the skills of their new level.   A PC keeps gaining XP while they wait to level, but they can only ever gain 1 level at a time, and must restart training for the next level, even if they have enough XP to go up multiple levels.

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Level

XP Required

Bonus

1

0

+2

2

500

+2

3

2,200

+2

4

4,500

+2

5

8,500

+3

6

16,000

+3

7

26,000

+3

8

38,000

+3

9

51,000

+4

10

64,000

+4

Gaining XP:

1/4 listed monster XP is gained from combat.

Exploration earns 25 xp/person/explored hex IF the terrain in mapped.

Classes also gain XP by:

Barbarian

Spending money on carousing (sp to xp directly)

Spending time in the wilderness (50 xp/week)

Bard

Spending money on carousing (sp to xp directly)

Spending time in town (performing) (50 xp/week)

Cleric

Giving silver to the church (sp to xp directly)

Spending time in town (preaching or ministering) (50 xp/week)

Druid

Throwing away the trappings of civilization (sp to xp directly.  Sp must be GONE)

Spending time in wilderness (tending to a specific section) (50 xp/week)

Fighter

Spending money carousing (sp to xp directly)

Spending time in town (practicing) (50 xp/week)

Monk

Donating money to monastery/dojo/clan  (sp to xp directly)

Spending time in town (practicing) (50 xp/week)

Paladin

Donating money to church (sp to xp directly)

Spending time in town (practicing/praying) (50 xp/week)

Ranger

Spending money carousing (sp to xp directly)

Spending time in the wilderness (hunting) (50 xp/week)

Rogue

Spending money carousing (sp to xp directly)

Spending time in town (general roguery) (50 xp/week)

Sorcerer

Spending money carousing (sp to xp directly)

Spending money studying arcane stuff (sp to xp directly)

Spending time in town (practicing/meditating) (50 xp/week)

Warlock

Spending money studying arcane stuff (sp to xp directly)

Spending time in town (practicing/meditating) (50 xp/week)

Wizard

Spending money on books/research (sp to xp directly)

Spending time in town (studying) (50 xp/week)

Carousing:

When a character is carousing, they must spend sp to continue the carouse.  Carousing lasts 1 day/100 sp spent, and the silver is considered completely lost.  At the end of any carouse, the player must roll once on the Carousing Table.  Carousing characters do not have to pay lifestyle costs.

Spending Time:

A character can spend time in town or in the wilderness, honing their skills.  In either case, the character must pay lifestyle expenses during this time.  At the end of any spending time period they should roll on the wilderness or town event table to see what interesting thing happened during that time.

Leveling and XP

Over the Sea and Far Away wickedmurph wickedmurph